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<rss version="2.0"><channel><title>Mines Game Sites</title><link>https://minesgamesites.com/</link><description>Mines game guides from The Grid Desk</description><language>en</language><item><title>How the mines game works: the 5x5 board, mine count and cash out</title><link>https://minesgamesites.com/basics/how-the-mines-game-works/</link><guid>https://minesgamesites.com/basics/how-the-mines-game-works/</guid><pubDate>Mon, 09 Nov 2026 08:00:00 +0000</pubDate><description>A plain-English walk-through of the mines game: the 25-tile board, how the mine count sets the risk, how multipliers grow with each safe pick, and when a round ends.</description></item><item><title>Mines probability: survival tables for 1, 3, 5 and 10 mines</title><link>https://minesgamesites.com/odds/mines-probability-tables/</link><guid>https://minesgamesites.com/odds/mines-probability-tables/</guid><pubDate>Mon, 09 Nov 2026 08:00:00 +0000</pubDate><description>The exact chance of surviving k picks on a 25-tile mines board, from the formula C(25-m,k)/C(25,k), with full tables for 1, 3, 5 and 10 mines and a worked calculation.</description></item><item><title>Fair multipliers vs house-edge multipliers in mines</title><link>https://minesgamesites.com/odds/fair-vs-house-edge-multipliers/</link><guid>https://minesgamesites.com/odds/fair-vs-house-edge-multipliers/</guid><pubDate>Mon, 09 Nov 2026 08:00:00 +0000</pubDate><description>How mines multipliers are priced: the fair multiplier is 1 divided by the survival chance, and a house edge scales it down. Tables for 3 and 5 mines, a worked check and a checklist.</description></item><item><title>Expected value in mines: why no pick count beats the house edge</title><link>https://minesgamesites.com/odds/expected-value-why-no-pick-count-beats-the-edge/</link><guid>https://minesgamesites.com/odds/expected-value-why-no-pick-count-beats-the-edge/</guid><pubDate>Mon, 09 Nov 2026 08:00:00 +0000</pubDate><description>Expected value explained for mines, with the algebra and a 20,000-session simulation showing every mine and pick combination loses the same 1% on average. Only the swings differ.</description></item><item><title>Mines myths, and how provably fair mines boards are generated</title><link>https://minesgamesites.com/fairness/mines-myths-and-provably-fair-boards/</link><guid>https://minesgamesites.com/fairness/mines-myths-and-provably-fair-boards/</guid><pubDate>Mon, 09 Nov 2026 08:00:00 +0000</pubDate><description>Six common mines myths checked against the maths, then a worked example of how a provably fair game turns a server seed, client seed and nonce into mine positions.</description></item></channel></rss>
